Shapesong is a social music exploration experience in room-scale VR. In it, users join together to explore environments; find, collect, and create instruments and sounds; solve puzzles; and—of course—play music. My role on this project is gameplay programmer as well as character artist. I modeled and animated the player avatars as well as a few other hero models. I also worked on a VR interaction system.

May, 2017
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